I would like to add HDRP to an empty project because i don’t need all the stuff that comes with the HDRP template. I’d like to have my project arranged and clean.
The thing is that once i add HDRP asset in the graphics settings everything is turning black and even though the HDRP is added in graphics, the HDRP > Lit material is saying that i can edit it only if HDRP asset is added in graphics settings…
Have you checked that you have lights, and also check the exposure. It might be that there’s something rendering but it is just underexposed. You can also add a Volume, make it global and then add an Exposure override and see if can notice any changes when you adjust exposure.
Switch to “Packages: Unity Registry” filtering if you are in 2020/2021, and see what you have installed.
You should have at least following for the HDRP (see if they have that green checkmark after the title.):
Core RP Library
High Definition RP
Shader Graph
If your grid is active in the scene, then next check the grid popup by clicking the icon, then see if the settings make sense. It’s possible to make the grid invisible if you adjust the opacity slider to zero.
Check Window/Render Pipeline/HD Render Pipeline Wizard and see what errors (if any) you can see there.
And there might be a few other things to check before you should suspect anything else like display driver, but maybe someone else can add to the list to check.
Hey thanks for the hints, but unfortunately everything is setUp as it should be and i still don’t see either objects or even the grid in the scene view.
Here’s a quick video capture of the editor and all it’s settings. Let me know please if i am missing something…
This is how you setup HDRP for new blank project fastest:
Create new project using 3D template
Install HDRP package from Package Manager
Run HDRP Wizard and select “Fix All” and agree to all popups
Create new scene and select scene template for HDRP from that menu. You can save this scene over the default SampleScene.
When you create a new scene after you’ve ran HDRP Wizard and fixed the issues, it will give you a new scene with an extra volume (or two depending on the HDRP version) that has been preconfigured for typical HDRP use. This has directional light intensity and exposure values set out for you (the issue with everything being black is incorrect lighting intensity / exposure combination).
On my side this was everything to do with Drivers! I’m not sayind that the project comes blanks, we all know that. I was explaining that i can’t see anything in the scene view, not even the gizmos. Read the whole thread before respondin…