To help me learn Unity, I’m making a clone of space invaders. To save me from creating each enemy individually, I have a script that instantiates them from a prefab. Now, how do I add these newly created objects to an empty GameObject? I’d like to create a script that moves this GameObject side-to-side, but I can’t figure out how to make the enemies a child of the GameObject.
Thanks for any input.
Thanks, that lead me in the right direction. The code that ended up working for me looks like the following (only slightly different from what you gave).
enemyClone.transform.parent = enemyParent;
Welcome Teilas, and good luck getting your Space Invaders game finished! If you complete it to your satisfaction, please upload it or post a link so we can all enjoy it. I personally am curious about what a Unity space invaders clone looks like!
Good luck ask any questions around here! 