When I add a mesh renderer component to multiple objects and add the material to it, their appearance isn’t updated. What am I doing wrong?
Hi @graveofthefireflies Is it because you are trying to apply the material to all the objects at one time? You may need to go mundanely through each one and select them individually, adding the material that way.
Another method of adding the material to multiple objects, could be by simply creating a prefab and adding the material to the prefab, hence, updating all of the objects. However, this would only work if all of the objects were the same.
The easiest way is to simply select objects and drag material under materials in mesh renderer component