I have been looking for adding network audio chat into my game. I have Unity’s networking added and multiplayer works. I see various possible solutions but wondered if anyone can point me to a tutorial that would help me implement this myself…
Doing good realtime audio chat is pretty tricky, especially doing it in a way that’s bandwidth efficient and doesn’t have gaps or stutters. I’d definitely recommend you buy one of the voice chat packages from the UAS. Will save you a ton of time.