hey -
I’ve been using Unity for a while, but strangley haven’t come accross this as I’m mainly dealing with the scripting side…
ok, so if I add a new prefab to a project RightClick → Create → New Prefab it adds a new prefab.
Now, I can’t drag anything onto it (scripts, audio), I can’t insert it into the scene and I can’t add anything to it through the inspector or the Component window as all options are greyed out.
It appears to be a useless dead prefab that you can’t do anything with except delete :?
So the question is…
How do you create a new (empty) prefab, add components to it and use it in a scene!
Secondly… if I created a new Game Object, such as one of the generic options GameObject → Create Other → Cube and then proceed to add some scripts and audio to it… how can I save this into my Project so I can instantiate it in other scenes/scripts?
Thanks!