I’m unsure as how to use GUI.skin.window.padding; to add padding to my editor window. Can someone enlighten me?
You need to create a GUI Skin in your project, then assign it to the GUI’s skin property before drawing your GUI elements. Here’s a good primer: Unity - Manual: GUI Skin (IMGUI System)
I see, thank you!
In the future, please create your own thread. This isn’t the only thread on this subject and what you’re doing is necroing threads created by others.