Adding Screen Shakes to a virtual camera in cinemachine

I need to figure out how to create a screen shake that will activate when I trigger it using the virtual camera from cinemachine.

Any ideas?

Hi there,

You can read this piece of code: https://gist.github.com/ftvs/5822103

It is made to a normal Unity camera, but the only component altered is the transform. So I suppose it can work fine with Cinemachine cameras too.

Sorry, i am not very familiar with cinemachine cameras. But, as every unity gameobject has the transform component, it may work the same way.

Hope it helps.