I have these long list of scripts that need to be added into the scene on scene load.
These are just high level scene management / utility scripts that need to be loaded in all scenes.
Is there like a global OnSceneLoaded kind of callbacks some where? I need this to automatically add certain scripts to the scene.
I learned about the Awake() method which is called when a game object is loaded but this is for that one specific game object. I was wondering something similar for scenes without having to manually drag-and-drop anything onto the scene editor to achieve this.