We recently added a TMP Input field to our project, for the first time, and the project no longer compiles in XCode. We get the following error:
Undefined symbols for architecture arm64:
"_GetText_", referenced from: _IOSBoard_GetText__m194EBF01D1C6016F68A584987BEE3EDBA4A5381A in libGameAssembly.a[5](e5cerx4ainlx.o) _IOSBoard_GetText_mB10A65C489419932F6D7C27F75C88F9F80E596AD in libGameAssembly.a[5](e5cerx4ainlx.o) "_SetText_", referenced from: _IOSBoard_SetText__mD461AF230DD620DAA17EE0E01412932A7947211B in libGameAssembly.a[5](e5cerx4ainlx.o) _IOSBoard_SetText_mAAB8EC2CE3BA69CBCEA01E2BE47DC238EFF1437A in libGameAssembly.a[5](e5cerx4ainlx.o) ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)``Preformatted text
Removing the input field allows us to compile in xcode. Any advice or solutions appreciated.
This is using Unity 2023.2.20f1, and XCode 15.4