I’m trying to make a trial version of my game and i’m using the “UnityEngine.Windows.LicenseInformation.isOnAppTrial” to test if my game is in trial mode and “UnityEngine.Windows.LicenseInformation.PurchaseApp()” for buying the game. The problem is that the “isOnAppTrial” doesn’t seems to working,it always returns false even if i download the game from the store as a trial with a new windows account. Is there any additional work that i have to do in my “Selling Details” section on my developer account apart from set a free trial period that never expires? I also tried to use the Windows Store Plugin from Prime [31] but i couldn’t find any tutorials…
Thank you for your reply, but it seems that eventually it works! Ο.ο And for your information, If you bought a game from the store and then make a new account and try to download the same game (with the new account) you will get the full version again!