Do I need to setup controller settings for my game? I have a simple endless runner where you just move up and down with the arrow keys on PC. I’d like to test it out on a console, but not sure if I need to configure controller settings in my game or define that somewhere in the project.
Providing a key/button binding options menu is common. Some people recommend Rewired when dealing with controllers.
Rewired goes in every project of mine, Unity can shove their new input system. Too little too late as usual.