Hi,
I’m new to Unity and learning how to script in it. I was somewhat stuck on this issue as well and wanted to confirm something about this topic so I understand better:
For something like a local, 4-player game which uses joystick control, I have to create the input axes for joysticks 2, 3 and 4 if I want those to be used?
In other words the default Input Manager only maps controls for a single Joystick, is that right?
Thanks in advance for the help!