When building additional scene in editor script, by
BuildPipeline.BuildPlayer(...,BuildOptions.BuildAdditionalStreamedScenes)
it produces file only with BuildTarget.WebPlayer and WebPlayerStreamed.
When I specify any other build target, no file is generated, and EditorLog contains message
** Cancelled 'Build.Player.AndroidPlayer' in 0 seconds
Anybody know if building streamed scenes is supported for all targets?