Additive blend shader in 5.4

Do I need to do something new with additive blending in 5.4f3 or is there currently a bug there?

I had a nice additive blend shader working in 5.3.4f1:

In 5.4f3 it shows in the scene window fine but when I run it the result is way too washed out. When I move, it has a weird motion blur effect happening. This screenshot is from a Windows build but on a Mac build it turns magenta in random places as I move around.

I always end up making this suggestion, but the render queue may be wrong. It all depends on whether the bug is still there, all you would need to do is check the material’s render queue in debug mode.

Brilliant. You were exactly right. I forgot to check that, thank you.

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