Hey Guys.
I have a character state-machine with a few animations such as idle and a hand wave.
I also have a “look at” object in the world.
I need to add an offset to the neck joint on a trigger to make character look in that direction.
Can I create a state that is not a predefined motion but instead a script or something like that or maybe there a way to add offset to the joint directly?
Thank you
Yury