Hello,
I want to create a laser for my mobile game with a line renderer. For the material I used Mobile/Particles/Additive cause it gives a nice glow effect.
I want a red laser and my texture is indeed very reddish:
The final result in Unity looks very yellow and washed out though:
It has the glow effect, but I barerly see any red.
Actually I don’t understand why its that transparent. As you can see in the texture there is a big red rectangle around the white line (with 0 alpha) and I can’t see that red rectangle at all in the final rendering.
Does anyone understand whats going on here and/or has an idea how I can make my laser red?