Video of the problem: http://sendvid.com/sv5kiwah
Script: http://pastebin.com/8DNRYPBp
I have a problem that occurs with a singleton gameobject called _OptionsController. If I load the “options” scene directly, I can adjust options with no problems (mute music and unmute it), but when I click “back” button and revisit the scene I no longer have the ability to control the options**.**
I’m able to understand that when I load the scene “options” from another scene, functions that I add through AddListener - for example “void ToggleMusic(bool on)” are not being triggered by my click anymore. Debug.Log shows that it finds buttons, but I have no clue why it doesn’t trigger functions anymore Has anyone got any idea?