AddRelativeForce - Display Actual Speed

Is it possible to get the speed from:

//

rigidbody.drag = drag;
rigidbody.angularDrag = Adrag;
rigidbody.mass = mass;

if (Throttle !=0){
rigidbody.AddRelativeForce (0,0,-1*(acc*(maxVelocity*Throttle)));
}

//

and display it?

rigidbody.velocity

–Eric