Addressable assets are not downloaded, and their download status cannot be retrieved


I am working with play Asset Delivery Using Addressables and would like to know how to check if a pack or scene is downloaded using the Pad delivery type and fastFollow. Due to slow internet, I am facing issues with the pack not being downloaded.

What’s the output, if any? What’s the size of the bundle? How much is “slow” in Kb/s?

Pack1 is 55MB, but when I check the download size, it shows 0, and the download percentage is also 0.
Is it necessary to import the Play Asset Delivery plugin?

Have you read these manual pages on PAD?

On first glance it sounds to me as if this does not support addressables:

To create a custom asset pack, create a directory with a name that ends with .androidpack .

I could be wrong though, and I can’t tell whether you actually use that service.