I have planetweener script
that have 4 events
public UnityEvent OpenStartEvent, OpenEndEvent;
public UnityEvent CloseStartEvent, CloseEndEvent;
another script is planeTweener2 which is inherited from planeweer
but when make scene addressable where planetweener2 script is attached i pass the refernce in unity events but that is not invoke may be missing that time but work file in windows and when include scene in android build. I did not uunderstand why my events are not inviking when condition is met.