I’ve read the documentation, and even watched some videos. Still, I find Addressables quite…confusing. I have some questions
- Regarding the addressable profiles, there is a local configuration and a remote configuration. Where do you choose which configuration to use, or is this done automatically? For example, if I enter play mode, will it always use the “Local” configuration? And the “Remote” configuration is for builds only? I assume this is connected with the “Build Remote Catalog” option from the Addressable Asset Settings. Maybe if I select this option, the “Remote” configuration is always used, and if it’s not selected, it’s the “Local” configuration that is always used? Or is it the “Build & Load Paths” that determines this?
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Each of the configurations mentioned above have the same dropdown options. What does it mean for the local configuration and remote configuration to have the built-in bundle location selected for example?
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What does it mean to “build a remote catalog”, but set the “build & load paths” to local?
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What is the editor hosted option? I assume it’s like simulating a remote host, but using the editor so I don’t have to actually set up an AWS account or something to try remote hosting
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To set up editor hosted, do I need to use Addressables Hosting?
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When do I have to build an addressable group? if I change anything on the Addressable Asset Settings, do I have to build again?
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How can I configure to use a profile when in play mode and another profile when it’s a build? In other words, how can I change the profile in use by code? I understand how to make multiple profiles but I can’t find how to do this.