Hello,
I’m using the unity 2021.2.17f1, Addressable 1.19.19 and Input System 1.3.0.
I have a problem when try add a .inputactions file as addressable and try generate addressable build for iOS platform using a PC with MAC system.
When I try to generate addressable build I receved this error:
“Cannot recognize file type for entry located at ‘Assets/_ProjectFiles/GameAssets/Core/Input/PlayerInput.inputactions’. Asset import failed for using an unsupported file type.”
When I remove the .inputactions file from addressable the build is generated without problem.
Note: When I try to generate the addressable build for iOS platform using a PC with Windows system, the build is generated without problem even when .inputaction file was a addressable file.
Is the .inputactions file unsupported by addressable?
I need this file as addressable because I load my scene with addressables and I’m using cinemachine orbital camera that use a InputActionReference. So I don’t want use the “ignore invalid/unsupported files in build” configuration, because even the build was generated the cinemachine orbital camera don’t work.
Could you help me?
