Addressable Platform Build Script

Ok so i managed to switch from my old scenemanager to the new adressable system. Everything seems to work fine after Initialising my Adressable. Understanding how and when i can setSceneActive.

But now i’m to have specific data for each platform, i read somewhere that in the current state of the system the best way to do so, is to add labels to our assets and then override a build script for each plateform excluding some labels

I can’t manage to do so and i can’t found any documentation on the subject.

Could someone link an example or a simple line to help understand how i can exclude some assets/ even better would be a group from a build. Is those assets have the same name would it work ?

Refs How can I include or exclude asset groups for different kinds of builds (platforms, demos, etc.)?