Addressable Sprite Renderer

Hi,
I followed Addressable tutorial on Youtube.

I have a prefab that has a Sprite Renderer,
I make that prefab an addressable, and its sprite also an addressable.

at runtime, I load the addressable Sprite and then load the addressable prefab (with Sprite Renderer),
I instantiate the prefab, but it appears “pink”,
I test the Sprite, set it to another sprite renderer and it appear properly.

do I have to manually set the sprite of Sprite Renderer?
did I miss a dependency setup somewhere?

my bad, I built the addressable for Android, so those assets do not work in Editor,
but those assets work properly on Android.