Hello, i have an issue with addressables and https.
Unity version: 2019.2.21f1
Addressables version: 1.8.3
My reposiory is here:
- I put two prefabs and one scene into addressables groups
- Made addressables build with “play mode script > use existing build”
- Filled “Custom certificate handler” inside AddressableAssetSettings with simple script which just “return true”
- Switched profile to “https”
- Built addressables and loaded it on server
- Made app build and installed it on my phone, everything loaded correctly.
- Then i changed some pictures inside prefab “Assets/Src/Prefabs/RootImages1.prefab”
- Rebuilt addressables (passed existing *.bin file)
- Inside server data appeared new json, hash and bundle
- Loaded it on server again
- Started app and nothing changed, app still used old bundles.
At the same time, if i use “http” profile and pass data through http protocol, everything works correctly, addressables loads renewed bundles and shows renewed prefabs.
Help me to solve this issue please.
Best regards, Roman;