Addressables missing in build

I’m seeing what seems to be about the same. I have had addressables working for several months now. Sometime recently the data files stopped showing up in the build (but are found when running from the editor). I have been using 2022.3.5f1, then 2022.3.7f1, and now 2022.3.8f1. Addressables 1.21.17 now.
Maybe a difference for me is that I no longer get any Addressables Reports. I can go to Window->Asset Management->Addressables->Groups, and run Build->New Build->Default Build Script, The Addressables Report window comes up and is still empty (no new report in Library/com.unity.addressables/BuildReports). The Console happily reports “Addressable content successfully built (duration : 0:00:01.153)”, suspiciously fast for 168MB of files in the addressables group.

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Ok, for me in 2024 building for android literally randomly includes the addressables or not. and every time I have to look at the built apk size if it’s 520mb I know addressables are included, if it’s 350 I know it wasn’t included… Thanks unity!! I’m really not sarcastic here or passive aggressive :smile: this is the least broken feature in Unity for me :slight_smile: so I’m actually grateful that it even works in the end lol.

Addressables noob here. I had a similar problem and it turned out that many (not all) of my addressable groups had no schemas. Those without schemas was excluded from the build, which probably makes a lot of sense. Adding schemas included the groups and their assets correctly in the build.