Hello!
I have a strange issue. I want to test a class in PlayMode. This class gets some assets via Addressables, so async. At some point when all handles are done (handle.isDone == true) the class dispatches some action. In my test I wait for this dispatched action. And that worked! But further, this class additionally loads more asstes via AssetReferences and now the tests get stuck, because these handles never become isDone == true. On Runtime everything works as expected.
Did someon face a similiar issue or has an idea?
Or is there a way to mock the addressables?