var bulletForce = 10;
function FixedUpdate () {
rigidbody.AddForce(0, 0,bulletForce);
}
bullets go in one direction no matter where i aim. any ideas?
var bulletForce = 10;
function FixedUpdate () {
rigidbody.AddForce(0, 0,bulletForce);
}
bullets go in one direction no matter where i aim. any ideas?