Is it possible to change the values of multiple objects at the same time while having them selected in the inspector?
If so, how?
Is it possible to change the values of multiple objects at the same time while having them selected in the inspector?
If so, how?
You can change the basic transform properties (position, etc) for a multiple selection, but most other properties don’t work like this. For scripts parameters, you might be able to do something with editor scripts, but there isn’t any general way to set values in bulk.
ahh too bad. I already feared its not possible. Now I’ll have to change about 100 bitmap import settings by hand.
You can change 1000 import settings without doing it by hand. Use Editor-scripts for that ![]()
Better yet - some kind soul already wrote such script!
Anyone else thinks editor scripting should be much more exposed?
Holy shit, that saved me a lot of time! Thank you ![]()
is this documented in greater detail somewhere else?