Is it a better idea to use a static script for loading admob ads instead of loading at the start of every scene? For me it seems that ads don’t have time to load a lot of the time but I haven’t seen anyone using that way.
I currently use 1 Ad Manager gameobject for every scene with the script attached.
May I know for what reason/reasons you prefer this over Monobehaviour setup?
I got some logcatting done and seems that something of Exoplayer is making an error possibly causing my ads to stop showing up. Lots and lots of problems sigh