Yes I know that banners hurt performance in mobile games, but I’m confused with two things:
- Another banner providers like Facebook audience network or Applovin don’t have such effect.
- FPS is decreased to exactly 40 as if Application.targetFrameRate is set to 40. I believe when performance is affected by some heavy tasks, FPS will fluctuate?
I test the game on iPhone 6s. FPS jumps from 60 to 40 and back after ~30 seconds. This can happen few times per session.