I’ve found this nice thread on the iOS forum, and I think it may be of help something similar here for Android.
I’m totally newbie about ad revenue, even if I know the system since year 2000.
So, I have no idea of the numbers around nowadays but I’m nearly ready to publish a game.
We are in beta version, and I would like to understand if the rigth model to monetize our game is selling it for 1$ or 2$ or placing a banner in there.
IMHO the most important data, which looks to be a total secret, is in my opinion how many impressions you need to make 1$.
I couldn’t find this info on the AdMob site (which is, in all honesty, very very weak), so I started to search the internet.
Blogs. News. Stats.
No way.
I came into an explicit data in a single post of a blog or forum (can’t remember now).
A user wrote that he earned 0.42$ with 1000 impressions.
To make counts round, I’d put it like you need 2500 impressions to earn 1$.
The excuse to not talk about this number looks to be that it is extremely variable based on the type of ads and how many CTR and some other factors.
But there MUST be an “upper limit” and a “lower limit” and a general average.
Having these datas at hand is essential to decide to go ads or commercial IMHO.
Now, that’s a SINGLE data so I would like to have a larger base of witness about this number… is it reliable?
Is it often less?
Is it more?