I’m trying to run the unity player from a webpage wrapped in adobe air. The page runs fine outside of air, but once it runs in air, the plugin defaults to the ‘get the get the plugin’ image.
anyone know why this would happen?
if i click on the link, i can basically browse the net anywhere within the air app, so i dont see what the difference my app has to a browser.
From a prior discussion about this it seems that AIR can only detect and use the Flash Player as a plugin, it fails with the Unity Web Player and the QuickTime Player. Have you searched or posted this as a question on Adobe’s AIR support forum? That might be a good place to start as this is an AIR issue (or so it would seem).
Another test would be to manually look for the player, make sure it’s installed then blindly include the Unity content’s object/embed tags (strip all the JS player detection) and see if it’s HTML rendering will even load Unity content at all.
i made a few apps with air back when it was new and my bottomline take on it is its laughably limited.
I suggest you use unity for your whole app or if you want to make big parts of the app in flash i suggest you use a propper flash wrapper like zinc (which has tons more functionality than air).