Adrenaline Crew iPhone Video Game

So last September i wanted to make a video game, i had no idea how, but after a highly successful movie series i figured i thought it would be the next logical step. I finally found Unity through searching the web and endless forums trying to hire programmers. After a few days I found the average price for a full game would cost around 50k. Ill be damned if I am going to pay someone anywhere close to that amount of money for a 99 cent game for iPhone/Andriod.

So I asked questions on here, I downloaded Unity and I explored this great program. I bought graphics from www.3drt.com (GREAT site for objects/people/machines/houses) I even got bought plugin’s like Rapid Utility, Easy Roads and Prime 31 social networking. I never ended up using the Easy Roads or Rapid, but they were fun to work with and helped me learn Unity.

I then got some animators, riggers what ever hell other titles these people had to make animations for me, i got a good price at 50 an animation (i think that’s good?) and had another guy BlackAnt Master design some altered bikes. Kiran and Galent have helped me with a few questions and scripts and aside from the few blockhead haters, have had great fun on here.

After using Unity Forums I was able to grab a few allies who have helped me, non more then a programmer named Eugene who shares the same passion about motorcycles. Eugene has created scripts and helped me tweek them out to get the feel and look we are hoping will help sell the game and make it fun for everyone.

So here we are, only about 5k later as opposed to the 50k, i have 9 levels in the finishing stage, its hard to perfectly optimize the game since Unity Answers has so many back and forth solutions. I wish Unity would just make 1 answer solid and post it on a part of their site. Its hard to figure out things with iPhone, like is it wiser to use 300 small planes with OCC or 30 big ones.

Anyways, here is a small clip i recently leaked to our fans, you will notice its similar to Road Rash, however we REALLY do these same stunts on motorcycles, so you can’t really say we are “stealing” their idea… for more info on us be sure to check out www.adrenalinecrew.com

Ok, back to Occlusion Culling and figuring out how to bake these stupid directional lights!

Please let me know what you think… We have added more sound effects, the enemies come closer and we have changed the buttons, other then that any feedback on this short clip would be killer.

http://www.facebook.com/video/video.php?v=2122512896656

…glad no one gives a shit…lol

The game is great it seems like you put alote of work in it. I would buy it if its free :smile:

dude you suprise me, and I respect you went from nothing to someone who can make a game and guess what? its pretty good :slight_smile:

Feedback:

animation - great
sense of speed - great

What you need to work on now is making it a bit smoother to tilt, I guess its just the video and that they tilt smooth on device?

textures look a bit rough do you want to try some of them as truecolor? This is the main flaw in the look, I can see the textures on the ground suffering from compression.

Overall this is really getting there and looks to be something cool, a mix of stunts fighting and motorbikes with cool music, whats not to like.

I think it looks like a really great effort… well done indeed; especially as you went from nothing to a complete project.

Keep up the good work,
Matt.

actually the comparison to road rash is a good one, never let it be said that your game is not like this, because there are not many games that come close, and this one seems to encompass the genre very well. The difference is yours is a bit more grittier, which suits the theme. Now if only you could pick up weapons from the road, like spiked bats and chains and use them this would be even better.

Ahh, responses, its like Christmas!

Hippocoder, hey, remember my other post about Planes and such? I would love to do true color but i have like 500 planes, wouldnt that hurt speed? I compressed everything to 512. Maybe its lacking cause its a large file (free aspect) in the video but looks a bit better squished down to the iPhone size?

Wraith, i had so many ideas, but time/money vs= just getting something out isnt worth it.

For Upgrade versions oh ya, weapons, more movies, combo moves, (already got nitro) and to have a version on facebook is my plan.

For now i just gota bottle this bad boy and tweek it out, i already have fans bitching cause it looks like 1st generation graphics…spoiled brats lol

I want to make a MAC/PC version but i think i need better graphics so people dont get upset.

BUMP cause i dont think its fair 30 duplicate asteroid games get more publicity on this forum then my game.