Hello, have a problem, Unity version 2022.3.20.f1 and Advertisement Legacy 4.12, create android project and in Editor Android Ads work properly but then i built apk for testing on the device Advertisement.Initialize(_gameId, true, this); for some reason doesnt work, dont receive callback OnInitializationComplete and Advertisement.isInitialized remains false, testMode check is true.
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I am using Unity 2022.3.42f1 and Advertisement Legacy 4.12 and I am running into the same problem. I have tried different simulated devices and 2 different physical devices and keep running into the same problem.
Iām also experiencing issues. I tried switching to LevelPlay, but the migration failed because of the many steps involved to complete the same task.