I would like to know if it is possible for me to ‘hit’ the close button?
Then simulate ‘click’ by using IPointerClickHandler?
Since my game is using a bluetooth gamepad. So i just want the player be able to close the ads by simply press button. Thus, simulate ‘touching’ the close button.
Keep in mind that purpose of an advertising network is for user acquisition for advertisers (who pays money into the network, which is then distributed to publishers), why there actually need to be user interaction where real humans are watching ads. If all ads were simply skipped automatically, advertisers wouldn’t get new users to play their games, they would leave the network and publishers then wouldn’t get any money