From the docs and tutorials, it seems like Unity Ads loads the ads automatically under the hood.
- But at what frequency ads are being loaded?
- How can I control it?
- What enablePerPlacementLoad option does?
- What is the purpose of Advertisement.Load function then?
@Koval331
There are two scenarios where ads are loaded:
- During initialization
- While one ad is playing, the next is getting downloaded.
There is currently no way to alter this behavior.
This is for a feature that is in closed beta. If you would like more information, you can open a support ticket:
unityads-support@unity3d.com
1 Like