Advanced Enemy AI

Hey Guys,

Hope you are all well, I am developing a game for which I need to program advance enemy AI. Till now what I’ve got is simple AI techniques for chasing the enemy etc. But what I need is advanced AI like when you play the game on hard mode it is very difficult dodge the enemy or enemies are more intelligent etc. Any kind of tutorial or guideline will be a great resource thankyou.

google it…

you have a million approaches to ai out there. check out finite state machines, they will probably be an easier approach for a newer programmer. it allows you to make more complicated systems using smaller modules