Advanced FPS shooting

Hello. I`m trying to make a First Person Shooter, And i wonder how do you make the bullet shoot like in the video games COD and BFBC2, The bullets go lower when they go far away and the accuracy is different from every weapon so that they doesnt shoot in the exact same place every time. Heres an exaple video of what i mean: - YouTube . I would prefer raycasting since i think that is mouch more reliable.

1 Answer

1

check out this:
http://www.dastardlybanana.com/FPSConstructorWeapons.htm

its a very good package that covers all that by Dastardly Banana

Scribe

Your permissions are not necessarily the same as Unitys permissions It not being able to write them might be because the files are locked by a process that is hanging. Have you tried restarting your computer and trying again? ---------- Is the project backed up/ in source control? Maybe stash your changes or do a diff to see how they differ from a time that it did work.