Hi,
We currently have a game that has over 440K downloads with over 15K downloads a day. Right now we are trying to drill down into IAPs and the best model.
There are a couple things i want to ask.
- In the segment builder you see things like minnows, dolphins etc. Is there any way to get this information in the app? So for instance i see i have a minnow playing, i do not want to show them ads, or i want to show them very little, or a certain promotion? Is this possible?
- In the funnel analyser i see my Levels Complete field, Now i used the dictionary approach so that i could categorise my levels, I thought in the funnel analyser i could drill down something like “Levels Complete as the event name” then i could do something like "Level " + levelNumber so that in my category i would have Levels Complete → Level 1. This way i can see the play through and drop off rate? How could i do this as right now it only tells me Levels Complete and then in the field area Levels Complete when it should be the level number?
- I have a promotion system i setup with unity remote (Thank you so much for making that btw the potential is insane!) But i want to measure the impact i had in near real time so i know if my promotion is working or not or whether to let it keep running. Is this possible without having to wait for the funnel to be created? Or would i just keep an eye on the real time events?
- The same as number 2 i have a shop in the game, and i want to know what is the most used item in that category of item, When i pass in something like "Purchased Ball " as the event name then i pass in the buttons icon name (Which is the name of the item they select) i do something like {btn.icon,name, 1} I thought this would pass in the name of the item selected so i can see if in the funnels, For some reason all i see in my funnels is Purchased Ball as event name and purchased ball as field name. There is no data i can use here?
Thank you.