Adventure Creator is a fully-featured Unity extension that takes the headache out of creating your own adventure games. It’s flexible design allows for traditional 2D point-and-clicks like Monkey Island, 3D cinematic epics like Telltale’s The Walking Dead, 2.5D games like The Longest Journey and even first-person games like Normality.
It’s designed to let you create a complete adventure without doing any scripting. But, if you do want to extend, it features a “plug-and-create” system for custom events, clean code and good documentation.
The kit includes a demo game with source, which you can play in your browser here.
Adventure Creator is available for both Unity Free and Unity Pro on the Asset Store.
LAUNCH TRAILER
LINKS
FEATURES
- NO CODING - Make a complete adventure game - with characters, puzzles, cutscenes, menus and saving - all from within Unity. Go from concept to completion without writing a line of code.
- ALL THE STAPLES - Hotspots, interactions, pathfinding, NPCs, conversations, inventory items, global variables, cursors - everything you’d expect in an adventure game engine.
- ALL THE Ds - Supports 2D, 2.5D and 3D games, all within the same interface.
- DEMO PROJECT - Pick apart the demo scene, which demonstrates many of
Adventure Creator’s key concepts. - MULTIPLE STYLES - Switch between point-and-click, cursor-driven
and first-person control on the fly. Want to use a controller instead
of a mouse and keyboard? It’s all at the click of a button. - INTUITIVE INTERFACE - Tab between the various aspects of game
design - settings, inventory, variables and more - all from within the
same window, letting you focus on graphics and gameplay. - POWERFUL EVENT SYSTEM - Build cutscenes and interactions
by chaining events together. Make a character hold something,
animate the camera, query the state of a variable, even slow time. - CHARACTER ANIMATION - Change a character’s expression,
turn their head, make them jump in the air - all separately or all
at once. By animating different body parts in different ways, you
can create new, more complex animations. - TIMED EVENTS - Want to give your gameplay urgency? Give time limits
to conversations and interactions, and display arrows on screen for the
player to follow. - BUILT FOR EXTENSION - Written your own events? Plug them into the event system. Custom scripts? Call them from within cutscenes. And with it’s clean source code, core functionality can be tailored to your needs.
- SAVING AND LOADING - Flag objects for saving just by attaching scripts. The fast serialisation system gives tiny save files, and stores data automatically when the player moves between rooms.
- OPTIONS MANAGEMENT - Change the volume of music, speech and sound effects in-game and regardless of save slot. Turn on subtitles, and change the language - all from within the default options menu.
- CUSTOM MENUS - Customise the in-game menus or design your own. Construct a menu, change it’s appearance and position, add graphics, buttons, lists and toggles all from simple functions. (Some coding required)
- MASSIVE MANUAL - A 20,000-word document covers all aspects of Adventure Creator, and includes a chapter on how it works, to help coders looking to extend it’s core.