This should have been fixed, could you try it again? In addition, to implement Unity Ads SDK, you don’t have to enable Unity Ads on the Services Window, you can just import Unity Ads SDK through Package Manager.
Hi Sam, this is not fixed for me. I am using editor 2019.4.39f1
I’ve tried both methods: importing through the package manager, and enabling in Services window. Neither works (UnityAds is never initialized upon calling Advertisement.Initialize either). I’ve used Unity Ads over 10 times in various projects, and never had problems with past implementations. This is a new issue.
I just tested 2019.4.4f1 with SDK 3.7.5, and I can see Unity Ads can be initialized. Have you added the IUnityAdsInitializationListener to the Advertisement.Initialize method?