Advertisement ON/OFF button is not clickable anymore

Hello, it seems many users are unable to enable ads in their projects (some users were discussing it in this unrelated thread )

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If you try to click it, it will show “ON” for a few seconds. However, once the panel refreshes, it always goes back to “OFF”.

This should have been fixed, could you try it again? In addition, to implement Unity Ads SDK, you don’t have to enable Unity Ads on the Services Window, you can just import Unity Ads SDK through Package Manager.

Hi Sam, this is not fixed for me. I am using editor 2019.4.39f1
I’ve tried both methods: importing through the package manager, and enabling in Services window. Neither works (UnityAds is never initialized upon calling Advertisement.Initialize either). I’ve used Unity Ads over 10 times in various projects, and never had problems with past implementations. This is a new issue.

Is the target platform Android or iOS?

Android

The ‘ON/OFF’ problem I was having can be remedied with the following:

  1. Install through package manager
  2. Enable in services
    3) Under ‘Advanced’, DISABLE ‘Enable built-in Ads extension’. It is completely unusable otherwise

[EDIT] Having even more trouble now:

  • Unity Ads 3.7.5 DOES NOT initialize with Unity 2019.4 Android
  • Unity Ads 4.2.1 does, but I’m reluctant to use 4.2.1 because it is not ‘verified’ with 2019.4

In my 7 years of Unity development, UnityAds has never been this broken :face_with_spiral_eyes:

I just tested 2019.4.4f1 with SDK 3.7.5, and I can see Unity Ads can be initialized. Have you added the IUnityAdsInitializationListener to the Advertisement.Initialize method?

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