Looking for some fun tutorials to get better at unity.
How hard would it be to create something like quake?
with basic AI that attacks by moving towards the player and touching them and of course some fun diverse weapons.
Block the levels out with something like pro-builder or Blender (some good tutorials out there for it), look at the FPS tutorials out there. Look at some of the Unity controller scripts, shouldn’t be that hard to scratch up a prototype…
Then start experimenting with characters, navmesh etc.
It’s certainly do-able and a great learning process, don’t expect it to be this year before you get the hang of it though ;).