Hi , I have a few questions on textures that have been giving me a few problems.
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I have a gui texture for my main menu , it’s 480x320 should I still scale it up to 512x512 so I can get it fully optimized?
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should I scale up small icons like a 23x35
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For a basic game is it worth using texture atlasing - where can I found out how to use it?
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How can I tell if my game needs optimising at all?
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is it better to texture 3d elements for GUI’s or just use normal Unity GUI stuff?
Thanks