Hi,
I am doing some learning tests and to achieve something good I would like to apply to my test an Outline Shader. I am not good in writing my own shader so I tried to dig the internet a bit and I found following page.
The Outline works perfectly fine, unfortunately I am not able to achieve one thing which is a key in my situation.
The screenshots will explain what I would like to achieve:
The first one is the one which is receiving from the package quick outline from asset store:
The second one is what I would like to achieve:
My question is: Can we modify this Shader to be able decide that the specific object or group of objects will be always visible on front of another outline?
Like I said I do not understand how this works, I am trying to figure out this for 3 days so far and any help will be super handy.
Thank you,
Bart