Advice on Using Sentis and ML-Agents for Gomoku AI on Mobile

Hi there,

After struggling to create a faster, unbeatable AI for a Gomoku game that performs well on Android devices, I came across Sentis and ML-Agents. I’m reaching out to ask for advice from those who have experience using these tools on Android/iOS, particularly on lower-end Android devices. How do ML-Agents perform in that environment?

Would Sentis/ML-Agents be the right approach for my use case, and will it run smoothly on mobile? If so, as someone with zero experience in this area, what resources would you recommend I study, and are there any pitfalls I should be aware of?

Thanks in advance for your guidance!

Best regards

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Yes, totally. Try this too GitHub - suragnair/alpha-zero-general: A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
We used it for othello and a few other games and the model is quite small and runs on mobile without issues.
Also a quick search found GitHub - wise-monk123/Reinforcement-Learning-Gomoku
So you might only need to export the model and run it

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