Hello, What I’m trying to do is to disable the ball sprite renderer when the player grabs it but I have multiple players in an array list but when I run the game ball sprite renderer disabled only with the last element it doesn’t work with other elements
public List<GrabController> grabScript = new List<GrabController>();
public SpriteRenderer spriteRenderer;
void Update()
{
for (int i = 0; i < grabScript.Count; i++)
{
if (grabScript*.isGrabed == true)*
{
spriteRenderer.enabled = false;
}
else
{
spriteRenderer.enabled = true;
}
}
}