Steps:
- Installed latest version of Unity (2019.2.18f1)
- Created a new 2D project
- Imported custom package for Facebook SDK (downloaded from Unity SDK - Documentation - Meta for Developers).
Once this is done, Unity3d brings up a dialog that states: “Getting Installed Android SDK packages”
If I try to run the empty project, Unity hangs.
Note that I have checked in Preferences->Unity Tools to use the Android JDK, SDK and NDK installed with Unity.
Does anyone know how to fix this?