Hi all,
I am currently trying to find a way on how can the player rejoin the room and control the game object that he’s using before being disconnected for at least 30 secs from photon.
Thanks! 
Hi all,
I am currently trying to find a way on how can the player rejoin the room and control the game object that he’s using before being disconnected for at least 30 secs from photon.
Thanks! 
Assuming it’s a scene object (otherwise it will usually be destroyed when the player disconnects), I imagine the easiest way would be to request ownership transfer on the object when the player re-joins the game.
@Munch2007 Thanks ! I guess I’ll try this one
, I actually spawn my player on the OnJoinedRoom() function of photon, so I think i’ll have to add a boolean checking whether he has already spawned once , if yes, I’ll request ownership transfer on my player object. Will see if this works ![]()