AFTER JUMP COLLISION, IT FLOATS IN THE AIR

Hi, im using FPS in a game, currently have my FPS input controller and the char controller plus the rigidbody, my problem is when it tries to jump it always float in the air, is it because of some collision that’s why it floats in the air.? thanks

1 Answer

1

Check your character motor gravity and max fall speed. It should be around 10 / 20.